Rikku_FFX-2 (2003)
Hi, thanks for downloading this skin. I'm not really that creative or anything, so it took me quite a while to finish this skin. Coupled with bouts of laziness...well, you get the picture. :) Anyway, i really hope u enjoy this skin. This is my second skin and personally, i think it's an overall improvement over the first one (Sad Girl - Rei Ayanami). The character i used was Rikku from Final Fantasy X-2. I've never played the game (coz i don't have a PS2 console) but i think she's cute! Anyway, thanks again for downloading this skin! Cheerio!
Alvin Lip
E-mail:info-is@in-file
http://alvinlip.tripod.com/chipmunk1.htm
Skin made using Photoshop 6.0, SkinMaster and IconEdit Pro V7.01
Completed on 30/05/2003
P.S. : If you don't want the eqsliders, change the .wsz file extension to .zip (i.e. Rikku_FFX-2.wsz to Rikku_FFX-2.zip), then unzip the file using Winzip or any other compression software. Extract, then remove the eqmain.bmp file and rename the eqmain2.bmp file to eqmain.bmp. Rename the file extension back to .wsz.
+++++ Banana Split v1.0 +++++
+++++ for WinAmp v2.x +++++
Released: 27 March 2002
Designed and Created by:
Gav Castle
Only my second completed WinAmp v2.x skin.
Banana Split is not a full 3D skin but uses bevels and little shadowing to creat ...
"bloo plastik"
Began: October 6, 2002
Completed: October 6, 2002
I started designing this skin a couple of weeks ago. I decided to start it today (began date), and I finished it today as well.. It was an easy skin to make.. I am very proud of w ...
Skin Name = Series 3
Skin Verison = 3 Version of Slick Series
Skin Author = Joe W. Garrett (aka "Garet Jax")
Author Email = info-is@in-file
Special Features:
All parts of this winamp skin are done.
Included:
Winamp Main - Skinned
Win ...
~~~~~~~~~~ GROOVY AMP ~~~~~~~~~~~~~
This is a metallic contoured amp that has
a maroon and red LCD display...
Watch out for the green LDC display...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Again MS PAINT was used extensively in creating
this amp... ...
//USE THIS FILE ONLY TO REFERENCE THE PLEDIT COLORS
//
//
[Text]
Normal=#00FF00 //Color of the regular text (Playlist).
Current=#FFFFFF //Color of the current track text (Playlist).
NormalBG=#000000 //Background for normal text (Playlist).
Selec ...