Many years ago Prince Darkness " GANNON " stole one of the TRIFORCE with power. Princess ZELDA had one of the TRIFORCE with wisdom. She divided it into " 8 "units to hide it from " GANNON " before she was captured.
GO FIND THE " 8 "UNITS " LINK " TO SAVE HER.
--------------
ZeldaAmp WinAmp Skin
I've been making this skin for as long as I can remember. It was my second or third attempt at making a skin, and I've been adjusting it frequently since. Most of the images used in this skin were taken from Zelda Classic or drawn by me.
Tools Used:
MS Paint for putting the images together
Zelda Classic for attaining screenshots
Microangelo for certain special effects (like shrinking and gradients)
WinAmp
--------------
Special Thanks to:
Nintendo and Shigeru Miyamoto for making the Zelda games,
Armageddon Games for Zelda Classic
www.zeldaclassic.com, www.armageddongames.com
Me for making this winamp skin
info-is@in-file
And The Warlock, whose Super Mario Bros. skin inspired me to make this.
(I got it from ClassicGaming.com/TMK)
--------------
Set the Visualisation to Spectrum analyzer, fire style, thin bands, with peaks for best fire effect.
"bloo plastik"
Began: October 6, 2002
Completed: October 6, 2002
I started designing this skin a couple of weeks ago. I decided to start it today (began date), and I finished it today as well.. It was an easy skin to make.. I am very proud of w ...
April 14, 2000
Greetings from the Dark. I am The Warlock. I have created the Super Mario Bros. skin for all the true die hard Mario fans out there that love and appreciate how awesome the original game was. I have made the skin work entirely with the amp ...
---===Thank you for using this skin!===---
-----------------------------------------------------------------------
JuventusAmp 3 by DF
Version: 1.0
Release Date: 2000-06 27
Author: DF
Contact:
info-is@in-file
www.go.to/dfskinz
------------------ ...
My first Skin - finally finished!
For best display, use the font "square721" included in this archive.
And don't forget to set the color depth to 24 or 32-bit (and use at least 256 colors for the cursors).
Enjoy!
Comments & suggestions to info ...