GUNNM (aka Battle Angel Alita) Winamp Skin
by Eight, master of all that is redundant.
Like my work? Drop me a line at info-is@in-file
or check out my artwork/comics at www.roadwaffles.com
Note: This skin looks cooler with the on-board visualization turned off.
The character 'Gally' is copyright by Yukito Kishiro
Do not rip, modify, or distribute this skin! I put lotsa work into it,
so leave it as it is and pass it around to everyone :)
=======================================================
Pioneer DEH-MP3 Version 2.22b Update Read me
=======================================================
Skin created by WILDCORE
E-mail:info-is@in-file
Homepage:http://www.kickme.to/PRF
------- ...
"bloo plastik"
Began: October 6, 2002
Completed: October 6, 2002
I started designing this skin a couple of weeks ago. I decided to start it today (began date), and I finished it today as well.. It was an easy skin to make.. I am very proud of w ...
BamaAmp v1.6
========================================
Designed By:
----------------------------------------
Pete Holiday
info-is@in-file
http://www.hwebtech.com/pete/
Version Info:
----------------------------------------
v1.60: Min ...
----------------------------------------------------
Ultravioletsounds v1.0
----------------------------------------------------
Released May 6th 2000
This Skin was designed for ULTRAVIOLETSOUNDS.COM
Ultraviolet are a new and unsign ...
So you want a skin with areas that are simply put, transparent? Well, this is a highly tricky task. The file you need is called region.txt and the way to do it is a lot like playing connect-the-dots.
Region.txt provides a set of names such as Normal, W ...
minibrowser
Super Mario Amp 2
---------------
This is one of the few (but certainly not only) "side-scrolling" winamp skins; The windows look the best when tiled from left-to-right, MAIN, EQ, PLAYLIST. After that, the remaining windo ...
::->::WilD Glaze::::winamp 2.9x::> Adobe Imageready did just the trick! it's waaaay cool!! all the shadows, blending etc are kept intact even in layers and then frames are flattened into new seperated layers which proved to be easier to copy and paste int ...